slaughter_demon
Slaughter demon's blood crawl Allows the blood crawler to consume people they are dragging.
Vars | |
consume_count | consume count (statistics and stuff) |
---|---|
consume_sound | The sound played when someone's consumed. |
jaunt_damage_timer | Apply damage every 20 seconds if we bloodcrawling |
resist_jaunt_damage | When demon first appears, it does not take damage while in Jaunt. He also doesn't take damage while he's eating someone. |
Procs | |
consume_victim | Consumes the [victim] from the [jaunter], fully healing them and calling [proc/on_victim_consumed] if successful.) |
damage_for_lazy_demon | Apply damage to demon when he using bloodcrawl. Every 20 SECONDS check if demon still crawling and update timer. |
on_victim_consumed | Called when a victim is successfully consumed. |
on_victim_start_consume | Called when a victim starts to be consumed. |
Var Details
consume_count
consume count (statistics and stuff)
consume_sound
The sound played when someone's consumed.
jaunt_damage_timer
Apply damage every 20 seconds if we bloodcrawling
resist_jaunt_damage
When demon first appears, it does not take damage while in Jaunt. He also doesn't take damage while he's eating someone.
Proc Details
consume_victim
Consumes the [victim] from the [jaunter], fully healing them and calling [proc/on_victim_consumed] if successful.)
damage_for_lazy_demon
Apply damage to demon when he using bloodcrawl. Every 20 SECONDS check if demon still crawling and update timer.
on_victim_consumed
Called when a victim is successfully consumed.
on_victim_start_consume
Called when a victim starts to be consumed.