summonitem
Vars | |
marked_item | The obj marked for recall |
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Procs | |
can_link_to | Checks if the passed item is a valid item that can be marked / linked to summon. |
get_marked | For use in callbacks to get the marked item |
mark_item | Set the passed object as our marked item |
on_marked_item_deleted | Signal proc for COMSIG_QDELETING on our marked item, unmarks our item if it's deleted |
try_link_item | If we don't have a marked item, attempts to mark the caster's held item. |
try_recall_item | Recalls our marked item to the caster. May bring some unexpected things along. |
try_unlink_item | If we have a marked item and it's in our hand, we will try to unlink it |
unmark_item | Unset our current marked item |
Var Details
marked_item
The obj marked for recall
Proc Details
can_link_to
Checks if the passed item is a valid item that can be marked / linked to summon.
get_marked
For use in callbacks to get the marked item
mark_item
Set the passed object as our marked item
on_marked_item_deleted
Signal proc for COMSIG_QDELETING on our marked item, unmarks our item if it's deleted
try_link_item
If we don't have a marked item, attempts to mark the caster's held item.
try_recall_item
Recalls our marked item to the caster. May bring some unexpected things along.
try_unlink_item
If we have a marked item and it's in our hand, we will try to unlink it
unmark_item
Unset our current marked item