/tg/ Station 13 - Modules - TypesVar Details - Proc Details

turn_to_statue

Vars

statueThe statue we turn into. We only ever make one (in New) and simply move it into nullspace or back.

Procs

clean_up_statueCleans up the reference to the statue and unregisters signals
human_left_statueSomehow they used an exploit/teleportation to leave statue, lets clean up
init_statueInitializes the statue we're going to hang around inside
statue_deletedStatue was qdeleted outright, do nothing but clear refs.
statue_destroyedStatue was destroyed via IC means (destruction / deconstruction), dust the owner and drop their stuff

Var Details

statue

The statue we turn into. We only ever make one (in New) and simply move it into nullspace or back.

Proc Details

clean_up_statue

Cleans up the reference to the statue and unregisters signals

human_left_statue

Somehow they used an exploit/teleportation to leave statue, lets clean up

init_statue

Initializes the statue we're going to hang around inside

statue_deleted

Statue was qdeleted outright, do nothing but clear refs.

statue_destroyed

Statue was destroyed via IC means (destruction / deconstruction), dust the owner and drop their stuff