toggle_passthrough 
Passthrough ability
Ghost innate ability that allows them to enter ghost mode, which gives them the phasing ability, but makes them unable to use anything, and they will be tied to a tombstone that, if dug up, will kill them and turn them into a skeleton.
Vars | |
grave | Grave that appears when we're passing through, which we are also tied to. |
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Procs | |
on_grave_robbed | Called when the contents are made, which means the grave has been 'opened', therefore robbed. |
post_grave_robbed | Called AFTER the contents have been spit out, which means the owner is now in the skeleton. Let's clean up. |
swap_mode | Swaps the mode, allowing us to phase through stuff but drops everything. Optional 'force_off' arg to prevent being able to turn it on. |
Var Details
grave 
Grave that appears when we're passing through, which we are also tied to.
Proc Details
on_grave_robbed
Called when the contents are made, which means the grave has been 'opened', therefore robbed.
post_grave_robbed
Called AFTER the contents have been spit out, which means the owner is now in the skeleton. Let's clean up.
swap_mode
Swaps the mode, allowing us to phase through stuff but drops everything. Optional 'force_off' arg to prevent being able to turn it on.