/tg/ Station 13 - Modules - TypesVar Details

basic_melee_attack_subtree

Vars

end_planningIs this the last thing we do? (if we set a movement target, this will usually be yes)
melee_attack_behaviorWhat do we do in order to attack someone?

Var Details

end_planning

Is this the last thing we do? (if we set a movement target, this will usually be yes)

melee_attack_behavior

What do we do in order to attack someone?