flee_target 
Try to escape from your current target, without performing any other actions.
Vars | |
| flee_behaviour | Behaviour to execute in order to flee |
|---|---|
| hiding_place_key | Blackboard key in which to store selected target's hiding place |
| target_key | Blackboard key in which to store selected target |
Var Details
flee_behaviour 
Behaviour to execute in order to flee
hiding_place_key 
Blackboard key in which to store selected target's hiding place
target_key 
Blackboard key in which to store selected target