Make carp rift
Plan a carp rift action, so basically teleport somewhere if the action is available
Vars | |
finish_planning | If true we finish planning after this |
---|---|
rift_behaviour | Chiefly describes where we are placing this teleport |
target_key | Key to read for flee target |
Var Details
finish_planning
If true we finish planning after this
rift_behaviour
Chiefly describes where we are placing this teleport
target_key
Key to read for flee target