random_speech
![code/datums/ai/basic_mobs/basic_subtrees/speech_subtree.dm 1](git.png)
Vars | |
emote_hear | Hearable emotes |
---|---|
emote_see | Unlike speak_emote, the list of things in this variable only show by themselves with no spoken text. IE: Ian barks, Ian yaps |
sound | The sound effects associated with this speech, if any |
speak | Possible lines of speech the AI can have |
Procs | |
speak | Actually perform an action |
Var Details
emote_hear
![code/datums/ai/basic_mobs/basic_subtrees/speech_subtree.dm 5](git.png)
Hearable emotes
emote_see
![code/datums/ai/basic_mobs/basic_subtrees/speech_subtree.dm 7](git.png)
Unlike speak_emote, the list of things in this variable only show by themselves with no spoken text. IE: Ian barks, Ian yaps
sound
![code/datums/ai/basic_mobs/basic_subtrees/speech_subtree.dm 11](git.png)
The sound effects associated with this speech, if any
speak
![code/datums/ai/basic_mobs/basic_subtrees/speech_subtree.dm 9](git.png)
Possible lines of speech the AI can have
Proc Details
speak
Actually perform an action