/tg/ Station 13 - Modules - TypesVar Details - Proc Details

anonymous_theme

Vars

extras_enabledextra non-name related fluff that is optional for admins to enable. One example is the wizard theme giving everyone random robes.
extras_promptif admins get the option to enable extras, this is the prompt to enable it.
namename of the anonymous theme, seen by admins pressing buttons to enable this

Procs

announce_to_all_playersannounce_to_all_players: sends an annonuncement.
anonymous_ai_nameanonymous_ai_name: generates a random name, based off of whatever the round's anonymousnames is set to (but for sillycones).
anonymous_all_playersanonymous_all_players: sets all crewmembers on station anonymous.
anonymous_nameanonymous_name: generates a random name, based off of whatever the round's anonymousnames is set to.
player_extrasplayer_extras: optional effects enabled here from a proc that will trigger for every player renamed.
restore_all_playersrestore_all_players: sets all crewmembers on station back to their preference name.
theme_extrastheme_extras: optional effects enabled here from a proc that will trigger once on creation of anon mode.

Var Details

extras_enabled

extra non-name related fluff that is optional for admins to enable. One example is the wizard theme giving everyone random robes.

extras_prompt

if admins get the option to enable extras, this is the prompt to enable it.

name

name of the anonymous theme, seen by admins pressing buttons to enable this

Proc Details

announce_to_all_players

announce_to_all_players: sends an annonuncement.

it's in a proc so it can be a non-constant expression.

anonymous_ai_name

anonymous_ai_name: generates a random name, based off of whatever the round's anonymousnames is set to (but for sillycones).

examples: Employee = "Employee Assistant Assuming Delta" Wizards = "Crystallized Knowledge Nexus +23" Spider Clan = "'Leaping Viper' MSO" Stations? = "System Port 10" Arguments:

anonymous_all_players

anonymous_all_players: sets all crewmembers on station anonymous.

called when the anonymous theme is created regardless of extra theming

anonymous_name

anonymous_name: generates a random name, based off of whatever the round's anonymousnames is set to.

examples: Employee = "Employee Q5460Z" Wizards = "Gulstaff of Void" Spider Clan = "Initiate Hazuki" Stations? = "Refactor Port One" Arguments:

player_extras

player_extras: optional effects enabled here from a proc that will trigger for every player renamed.

restore_all_players

restore_all_players: sets all crewmembers on station back to their preference name.

called when the anonymous theme is removed regardless of extra theming

theme_extras

theme_extras: optional effects enabled here from a proc that will trigger once on creation of anon mode.