thief

very low level antagonist that has objectives to steal items and live, but is not allowed to kill.
Vars | |
admin_choice_flavor | if added by an admin, they can choose a thief flavor |
---|---|
decided_on_hideout | bool checked for the first thief in a round to decide if there should be one this round |
hideout | an area marked as the hideout- makes thieves happier to be in, and all thieves of the round know of it. only has a 20% chance of existing in a round. |
special_trait | if a special trait needs to be added from the flavor, here it is |
thief_flavor | assoc list of strings set up for the flavor of the thief. |
Procs | |
filter_nonexistent_areas | checks if an area exists in the global areas, obviously comes up null (falsey) if say, abandoned cabin is checked on metastation. |
Var Details
admin_choice_flavor

if added by an admin, they can choose a thief flavor
decided_on_hideout

bool checked for the first thief in a round to decide if there should be one this round
hideout

an area marked as the hideout- makes thieves happier to be in, and all thieves of the round know of it. only has a 20% chance of existing in a round.
special_trait

if a special trait needs to be added from the flavor, here it is
thief_flavor

assoc list of strings set up for the flavor of the thief.
Proc Details
filter_nonexistent_areas
checks if an area exists in the global areas, obviously comes up null (falsey) if say, abandoned cabin is checked on metastation.