/tg/ Station 13 - Modules - TypesVar Details - Proc Details

burdened

Burdened grants some mutations upon injuring yourself sufficiently

Vars

burden_levelgoes from 0 to 9 (but can be beyond 9, just does nothing) and gives rewards. increased by disabling yourself with debuffs

Procs

addict_added_burdenSignal to increase burden_level (see update_burden proc) if an addiction is added
addict_removed_burdenSignal to decrease burden_level (see update_burden proc) if an addiction is removed
limbs_added_burdenSignal to decrease burden_level (see update_burden proc) if a limb is added
limbs_removed_burdenSignal to increase burden_level (see update_burden proc) if a limb is removed
mutation_added_burdenSignal to increase burden_level (see update_burden proc) if a mutation is added
mutation_removed_burdenSignal to decrease burden_level (see update_burden proc) if a mutation is removed
organ_added_burdenonly organs that are slotted in these count. because there's a lot of useless organs to cheese with. Signal to decrease burden_level (see update_burden proc) if an organ is added
organ_removed_burdenSignal to increase burden_level (see update_burden proc) if an organ is removed
trauma_added_burdenSignal to increase burden_level (see update_burden proc) if a trauma is added
trauma_removed_burdenSignal to decrease burden_level (see update_burden proc) if a trauma is removed
update_burdenCalled by hooked signals whenever burden_level var needs to go up or down by 1. Sends messages on burden level, gives powers and takes them if needed, etc

Var Details

burden_level

goes from 0 to 9 (but can be beyond 9, just does nothing) and gives rewards. increased by disabling yourself with debuffs

Proc Details

addict_added_burden

Signal to increase burden_level (see update_burden proc) if an addiction is added

addict_removed_burden

Signal to decrease burden_level (see update_burden proc) if an addiction is removed

limbs_added_burden

Signal to decrease burden_level (see update_burden proc) if a limb is added

limbs_removed_burden

Signal to increase burden_level (see update_burden proc) if a limb is removed

mutation_added_burden

Signal to increase burden_level (see update_burden proc) if a mutation is added

mutation_removed_burden

Signal to decrease burden_level (see update_burden proc) if a mutation is removed

organ_added_burden

only organs that are slotted in these count. because there's a lot of useless organs to cheese with. Signal to decrease burden_level (see update_burden proc) if an organ is added

organ_removed_burden

Signal to increase burden_level (see update_burden proc) if an organ is removed

trauma_added_burden

Signal to increase burden_level (see update_burden proc) if a trauma is added

trauma_removed_burden

Signal to decrease burden_level (see update_burden proc) if a trauma is removed

update_burden

Called by hooked signals whenever burden_level var needs to go up or down by 1. Sends messages on burden level, gives powers and takes them if needed, etc

Arguments: