find_furthest_turf_from_target 
Finds the open turf furthest from the keyed target and stores it, used to pick an escape destination. Returns INSTANT SUCCESS if a turf is found, INSTANT FAILURE if none are available.
Vars | |
| range | How many tiles outward from the target to scan. |
|---|---|
| set_key | Blackboard key to store the chosen turf in. |
| target_key | Blackboard key holding the atom to flee from. |
Var Details
range 
How many tiles outward from the target to scan.
set_key 
Blackboard key to store the chosen turf in.
target_key 
Blackboard key holding the atom to flee from.