/tg/ Station 13 - Modules - TypesVar Details - Proc Details

monkey_attack_mob

Attacks the target mob; SUCCEEDED when target is gone, FAILED when target goes down (Which lets us flush the fucker instead)

Vars

attack_holding_weaponWeapon snapshot from the perform() that kicked off the current async attack.
attack_seconds_per_tickseconds_per_tick from the perform() that kicked off the current async attack.

Procs

monkey_attackAttack with held weapon or bite; try to disarm if target is holding something

Var Details

attack_holding_weapon

Weapon snapshot from the perform() that kicked off the current async attack.

attack_seconds_per_tick

seconds_per_tick from the perform() that kicked off the current async attack.

Proc Details

monkey_attack

Attack with held weapon or bite; try to disarm if target is holding something