target_can_be_shove_stunned 
Passes when shoving the target right now would knock them down rather than just push them back. In the future this could maybe check for any options, right now ti just checks from me to target
Vars | |
| target_key | Blackboard key holding the mob we would shove. |
|---|---|
Procs | |
| shove_will_knockdown | Whether the target has nowhere to be pushed, which is what turns a shove into a knockdown. (and thus succesful) |
Var Details
target_key 
Blackboard key holding the mob we would shove.
Proc Details
shove_will_knockdown
Whether the target has nowhere to be pushed, which is what turns a shove into a knockdown. (and thus succesful)