client_colour  
| Vars | |
| color | Color given to the client, can be a hex color, color matrix or a filter | 
|---|---|
| fade_in | If non-zero, 'animate_client_colour(fade_in)' will be called instead of 'update_client_colour' when added. | 
| fade_out | If non-zero, 'animate_client_colour(fade_out)' will be called instead of 'update_client_colour' when removed. | 
| override | Will this client_colour prevent ones of lower priority from being applied? | 
| owner | The mob that owns this client_colour | 
| priority | Priority of this color, higher values are rendered above lower ones | 
| split_filters | If set to TRUE, all colors below and above this one will be rendered in separate filters If color is a filter, forced to TRUE | 
| Procs | |
| update_color | Sets a new color, then updates the owner's screen color. | 
Var Details
color 
Color given to the client, can be a hex color, color matrix or a filter
fade_in 
If non-zero, 'animate_client_colour(fade_in)' will be called instead of 'update_client_colour' when added.
fade_out 
If non-zero, 'animate_client_colour(fade_out)' will be called instead of 'update_client_colour' when removed.
override 
Will this client_colour prevent ones of lower priority from being applied?
owner  
The mob that owns this client_colour
priority 
Priority of this color, higher values are rendered above lower ones
split_filters 
If set to TRUE, all colors below and above this one will be rendered in separate filters If color is a filter, forced to TRUE
Proc Details
update_color
Sets a new color, then updates the owner's screen color.