arbitrary_item_organ 
Applied to an organ, makes it take on the appearance of an item If the item <-> organ relationship is broken, the organ will be destroyed
Vars | |
| base_item | The item our organ is representing |
|---|---|
Procs | |
| base_item_lost | If our internal item is deleted or removed from the organ's contents, nuke the organ |
| break_again | Any attempt to heal the organ should damage cap it again |
| organ_removed | If the organ is removed it reverts to being a normal item |
Var Details
base_item 
The item our organ is representing
Proc Details
base_item_lost
If our internal item is deleted or removed from the organ's contents, nuke the organ
break_again
Any attempt to heal the organ should damage cap it again
organ_removed
If the organ is removed it reverts to being a normal item