basic_ranged_ready_overlay
Fade in an overlay x seconds after a basic mob makes a ranged attack Indicates that it will be ready to fire again
Vars | |
display_after | Time after which to redisplay the overlay |
---|---|
overlay_state | Icon state for the overlay to display |
waiting_timer | Timer tracking when we can next fire |
Procs | |
on_ranged_attack | When we shoot, get rid of our overlay and queue its return |
on_stat_changed | Don't show overlay on a dead man |
restore_overlay | Try putting our overlay back |
Var Details
display_after
Time after which to redisplay the overlay
overlay_state
Icon state for the overlay to display
waiting_timer
Timer tracking when we can next fire
Proc Details
on_ranged_attack
When we shoot, get rid of our overlay and queue its return
on_stat_changed
Don't show overlay on a dead man
restore_overlay
Try putting our overlay back