blood_walk
Blood walk, a component that causes you to make blood wherever you walk.
Vars | |
blood_remaining | How many blood pools can we create? If we reach 0, we will stop leaving blood and self delete |
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blood_spawn_chance | The chance of spawning blood whenever walking |
blood_type | Typepath of what blood decal we create on walk |
sound_played | The sound that plays when we spread blood. |
sound_volume | How loud will the sound be, if there is one. |
target_dir_change | Should the decal face the direction of the parent |
transfer_blood_dna | Should we transfer the parent's blood DNA to created blood decal |
Procs | |
spread_blood | Spawns blood (if possible) under the source, and plays a sound effect (if any) |
Var Details
blood_remaining
How many blood pools can we create? If we reach 0, we will stop leaving blood and self delete
blood_spawn_chance
The chance of spawning blood whenever walking
blood_type
Typepath of what blood decal we create on walk
sound_played
The sound that plays when we spread blood.
sound_volume
How loud will the sound be, if there is one.
target_dir_change
Should the decal face the direction of the parent
transfer_blood_dna
Should we transfer the parent's blood DNA to created blood decal
Proc Details
spread_blood
Spawns blood (if possible) under the source, and plays a sound effect (if any)