grillable
Vars | |
added_reagents | Reagents that should be added to the result |
---|---|
cook_result | Result atom type of grilling this object |
current_cook_time | Time spent cooking so far |
positive_result | Is this a positive grill result? |
required_cook_time | Amount of time required to cook the food |
use_large_steam_sprite | Do we use the large steam sprite? |
who_placed_us | REF() to the mind which placed us on the griddle |
Procs | |
finish_grilling | Ran when an object finished grilling |
on_examine | Ran when an object almost finishes grilling |
on_grill | Ran every time an item is grilled by something |
on_grill_placed | Signal proc for COMSIG_ITEM_GRILL_PLACED, item is placed on the grill. |
on_grill_turned_off | Signal proc for COMSIG_ITEM_GRILL_TURNED_OFF, stops the grilling process. |
on_grill_turned_on | Signal proc for COMSIG_ITEM_GRILL_TURNED_ON, starts the grilling process. |
on_moved | Ran when an object moves from the grill |
Var Details
added_reagents
Reagents that should be added to the result
cook_result
Result atom type of grilling this object
current_cook_time
Time spent cooking so far
positive_result
Is this a positive grill result?
required_cook_time
Amount of time required to cook the food
use_large_steam_sprite
Do we use the large steam sprite?
who_placed_us
REF() to the mind which placed us on the griddle
Proc Details
finish_grilling
Ran when an object finished grilling
on_examine
Ran when an object almost finishes grilling
on_grill
Ran every time an item is grilled by something
on_grill_placed
Signal proc for COMSIG_ITEM_GRILL_PLACED, item is placed on the grill.
on_grill_turned_off
Signal proc for COMSIG_ITEM_GRILL_TURNED_OFF, stops the grilling process.
on_grill_turned_on
Signal proc for COMSIG_ITEM_GRILL_TURNED_ON, starts the grilling process.
on_moved
Ran when an object moves from the grill