heart_eater 
Vars | |
| bites_taken | Check if we fully ate whole heart and reset when we start eat new one. |
|---|---|
| damage_resistance_mod | % Modifier that all incoming damage is multiplied by |
| last_heart_we_ate | Remember last heart we ate and reset bites_taken counter if we start eat new one |
| mutations_list | List of all mutations allowed to get. |
Procs | |
| eat_eat_eat | Proc called when we finish eat somthing. |
| healing_heart | Heart eater give also strong healing from hearts. |
| not_perfect_heart | Not Perfect heart give random mutation. |
| perfect_heart | Perfect heart decreases incoming damage modifier (Min. 20%). |
Var Details
bites_taken 
Check if we fully ate whole heart and reset when we start eat new one.
damage_resistance_mod 
% Modifier that all incoming damage is multiplied by
last_heart_we_ate 
Remember last heart we ate and reset bites_taken counter if we start eat new one
mutations_list 
List of all mutations allowed to get.
Proc Details
eat_eat_eat
Proc called when we finish eat somthing.
healing_heart
Heart eater give also strong healing from hearts.
not_perfect_heart
Not Perfect heart give random mutation.
perfect_heart
Perfect heart decreases incoming damage modifier (Min. 20%).