Handles simple payment operations where the cost of the object in question doesn't change.
What this is useful for: Basic forms of vending. Objects that can drain the owner's money linearly. What this is not useful for: Things where the seller may want to fluxuate the price of the object. Improving standardizing every form of payment handing, as some custom handling is specific to that object.
|cost||NO OVERRIDING TO CHEESE BOUNTIES Standardized of operation.|
|target_acc||Who's getting paid?|
|transaction_style||Flavor style for handling cash (Friendly? Hostile? etc.)|
NO OVERRIDING TO CHEESE BOUNTIES Standardized of operation.
Who's getting paid?
Flavor style for handling cash (Friendly? Hostile? etc.)