/tg/ Station 13 - Modules - TypesVar Details

plundering_attacks

Component that makes basic mobs' melee attacks steal money from the target's ID card. Plundered money is stored and dropped on death or removal of the component.

Vars

plunder_amountHow many credits do we steal per attack?
plunder_storedHow much plunder do we have stored?

Var Details

plunder_amount

How many credits do we steal per attack?

plunder_stored

How much plunder do we have stored?