/tg/ Station 13 - Modules - TypesVar Details

slippery

Slippery component, for making anything slippery. Of course.

Vars

callbackA proc callback to call on slip.
force_drop_itemsIf the slip forces you to drop held items.
holderIf parent is an item, this is the person currently holding/wearing the parent (or the parent if no one is holding it)
knockdown_timeHow long the slip keeps you knocked down.
lube_flagsFlags for how slippery the parent is. See [__DEFINES/mobs.dm]
paralyze_timeHow long the slip paralyzes for.
slot_whitelistWhitelist of item slots the parent can be equipped in that make the holder slippery. If null or empty, it will always make the holder slippery.

Var Details

callback

A proc callback to call on slip.

force_drop_items

If the slip forces you to drop held items.

holder

If parent is an item, this is the person currently holding/wearing the parent (or the parent if no one is holding it)

knockdown_time

How long the slip keeps you knocked down.

lube_flags

Flags for how slippery the parent is. See [__DEFINES/mobs.dm]

paralyze_time

How long the slip paralyzes for.

slot_whitelist

Whitelist of item slots the parent can be equipped in that make the holder slippery. If null or empty, it will always make the holder slippery.