splat
Vars | |
hit_callback | The callback called when a mob is hit by this |
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icon_state | The icon state to use for the decal |
layer | The bodypart layer to use for the decal |
memory_type | The type of memory to celebrate the event of getting hit by this |
moodlet_type | The moodlet passed down to the creamed component |
smudge_type | The type of smudge we create on the floor |
splat_color | The color we give to the creamed component/overlay |
Var Details
hit_callback
The callback called when a mob is hit by this
icon_state
The icon state to use for the decal
layer
The bodypart layer to use for the decal
memory_type
The type of memory to celebrate the event of getting hit by this
moodlet_type
The moodlet passed down to the creamed component
smudge_type
The type of smudge we create on the floor
splat_color
The color we give to the creamed component/overlay