This component allows something to be when crossed, for example for cockroaches.
|loc_connections||signal list given to connect_loc|
|on_squash_callback||Special callback to call on squash instead, for things like hauberoach|
|squash_chance||Chance on crossed to be squashed|
|squash_damage||How much brute is applied when mob is squashed|
|squash_flags||Squash flags, for extra checks etcetera.|
|on_entered||Handles the squashing of the mob|
signal list given to connect_loc
Special callback to call on squash instead, for things like hauberoach
Chance on crossed to be squashed
How much brute is applied when mob is squashed
Squash flags, for extra checks etcetera.
Handles the squashing of the mob