Stove Component
Makes the attached object a stove
Pots can be put on the stove to make soup, and attack-handing it will start processing where it will heat up the pot's reagents inside
Vars | |
container | A reference to the current soup pot overtop |
---|---|
container_x | Container's pixel x when placed on the stove |
container_y | Container's pixel y when placed on the stove |
flame_color | The color of the flames around the burner. |
heat_coefficient | Modifies how much temperature is exposed to the reagents, and in turn modifies how fast the reagents are heated. |
on | Whether we're currently cooking |
particle_type | Typepath of particles to use for the particle holder. |
soup_smoke | A particle holder for the smoke that comes out of the soup while a container is cooking. |
soup_sound | Ref to our looping sound played when cooking |
Var Details
container
A reference to the current soup pot overtop
container_x
Container's pixel x when placed on the stove
container_y
Container's pixel y when placed on the stove
flame_color
The color of the flames around the burner.
heat_coefficient
Modifies how much temperature is exposed to the reagents, and in turn modifies how fast the reagents are heated.
on
Whether we're currently cooking
particle_type
Typepath of particles to use for the particle holder.
soup_smoke
A particle holder for the smoke that comes out of the soup while a container is cooking.
soup_sound
Ref to our looping sound played when cooking