style
Vars | |
actions | The last point affecting actions we've done |
---|---|
high_score | Highest score attained by this component, to avoid as much overhead when considering to award a high score to the client |
hotswap_rank | What rank, minimum, the user needs to be to hotswap items |
meter | The style meter shown on screen. |
meter_image | The image of the style meter. |
multitooled | If this is multitooled, making it make funny noises on the user's rank going up |
point_multiplier | Our style point multiplier. |
rank | The current rank we have. |
rankup_sounds | A static list of lists of all the possible sounds to play when multitooled, in numerical order |
style_points | Amount of style we have. |
timerid | The timer for meter updating |
Procs | |
hotswap | A proc that lets a user, when their rank >= hotswap_rank , swap items in storage with what's in their hands, simply by clicking on the stored item with a held item |
Var Details
actions
The last point affecting actions we've done
high_score
Highest score attained by this component, to avoid as much overhead when considering to award a high score to the client
hotswap_rank
What rank, minimum, the user needs to be to hotswap items
meter
The style meter shown on screen.
meter_image
The image of the style meter.
multitooled
If this is multitooled, making it make funny noises on the user's rank going up
point_multiplier
Our style point multiplier.
rank
The current rank we have.
rankup_sounds
A static list of lists of all the possible sounds to play when multitooled, in numerical order
style_points
Amount of style we have.
timerid
The timer for meter updating
Proc Details
hotswap
A proc that lets a user, when their rank >= hotswap_rank
, swap items in storage with what's in their hands, simply by clicking on the stored item with a held item