swabbing
Vars | |
can_swab_mobs | Can we swab mobs? |
---|---|
can_swab_objs | Can we swab objs? |
can_swab_turfs | Can we swab turfs? |
swabbed_items | The current datums on the swab |
update_icons | Callback for update_icon() |
update_overlays | Callback for update_overlays() |
Procs | |
can_swab | Checks if the swabbing component can swab the specific object or nots |
examine | Changes examine based on your sample |
handle_icon | Handle any special icon cases on the item itself |
handle_overlays | Handle any special overlay cases on the item itself |
try_to_swab | Ran when you attack an object, tries to get a swab of the object. if a swabbable surface is found it will run behavior and hopefully |
Var Details
can_swab_mobs
Can we swab mobs?
can_swab_objs
Can we swab objs?
can_swab_turfs
Can we swab turfs?
swabbed_items
The current datums on the swab
update_icons
Callback for update_icon()
update_overlays
Callback for update_overlays()
Proc Details
can_swab
Checks if the swabbing component can swab the specific object or nots
examine
Changes examine based on your sample
handle_icon
Handle any special icon cases on the item itself
handle_overlays
Handle any special overlay cases on the item itself
try_to_swab
Ran when you attack an object, tries to get a swab of the object. if a swabbable surface is found it will run behavior and hopefully