table_smash 
Component which allows mobs to be smashed onto this surface like a wrestling move
Vars | |
after_smash | Callback invoked after a hostile table action |
---|---|
gentle_push | If true, mobs will be placed gently on the table even if they're in an aggressive grab |
Procs | |
on_interaction | Called when someone clicks on our surface |
on_item_interaction | Called when someone clicks on our surface with an item |
on_pushed_into | Called when someone is shoved into our tile |
perform_table_smash | We have a mob being pressed onto the table, but how strongly? |
riding_offhand_act | Called when someone clicks on our surface using a fireman's carry |
tablelimbsmash | Even more aggressively smash a single part of a mob onto the table |
tableplace | Gently place the mob onto the table |
tablepush | Aggressively smash the mob onto the table |
Var Details
after_smash 
Callback invoked after a hostile table action
gentle_push 
If true, mobs will be placed gently on the table even if they're in an aggressive grab
Proc Details
on_interaction
Called when someone clicks on our surface
on_item_interaction
Called when someone clicks on our surface with an item
on_pushed_into
Called when someone is shoved into our tile
perform_table_smash
We have a mob being pressed onto the table, but how strongly?
riding_offhand_act
Called when someone clicks on our surface using a fireman's carry
tablelimbsmash
Even more aggressively smash a single part of a mob onto the table
tableplace
Gently place the mob onto the table
tablepush
Aggressively smash the mob onto the table