/tg/ Station 13 - Modules - TypesVar Details

input

Vars

average_click_delayrunning average of the amount of real time clicks take to truly execute after the command is originally sent to the server. if a click isn't delayed at all then it counts as 0 deciseconds.
clicks_per_secondrunning average of how many clicks inputted by a player the server processes every second. used for the subsystem stat entry
current_clickscount of how many clicks onto atoms have elapsed before being cleared by fire(). used to average with clicks_per_second.
delayed_clicks_per_secondacts like clicks_per_second but only counts the clicks actually processed by SSinput itself while clicks_per_second counts all clicks
movements_per_secondrunning average of how many movement iterations from player input the server processes every second. used for the subsystem stat entry

Var Details

average_click_delay

running average of the amount of real time clicks take to truly execute after the command is originally sent to the server. if a click isn't delayed at all then it counts as 0 deciseconds.

clicks_per_second

running average of how many clicks inputted by a player the server processes every second. used for the subsystem stat entry

current_clicks

count of how many clicks onto atoms have elapsed before being cleared by fire(). used to average with clicks_per_second.

delayed_clicks_per_second

acts like clicks_per_second but only counts the clicks actually processed by SSinput itself while clicks_per_second counts all clicks

movements_per_second

running average of how many movement iterations from player input the server processes every second. used for the subsystem stat entry