deathmatch_lobby
Vars | |
host | Ckey of the host |
---|---|
loadouts | List of loadouts, either gotten from the deathmatch controller or the map |
location | Our turf reservation AKA where the arena is |
map | The current chosen map |
mod_menu_open | Is the modifiers modal menu open (for the host) |
modifiers | A list of paths of modifiers enabled for the match. |
observers | Assoc list of ckey to list() |
player_spawns | Current map player spawn locations, cleared after spawning |
players | Assoc list of ckey to list() |
playing | Whether the lobby is currently playing |
ready_count | Number of total ready players |
start_time | artificial time padding when we start loading to give lighting a breather (admin starts will set this to 0) |
Procs | |
fakefill | fills the lobby with fake players for the sake of UI debug, can only be called via VV |
get_modifier_list | Helper proc to get modifier data |
get_observer_list | Helper proc for getting observer data |
get_player_list | Helper proc for getting player data |
select_modifier | Selects the passed modifier. |
unselect_modifier | Deselects the passed modifier. |
Var Details
host
Ckey of the host
loadouts
List of loadouts, either gotten from the deathmatch controller or the map
location
Our turf reservation AKA where the arena is
map
The current chosen map
mod_menu_open
Is the modifiers modal menu open (for the host)
modifiers
A list of paths of modifiers enabled for the match.
observers
Assoc list of ckey to list()
player_spawns
Current map player spawn locations, cleared after spawning
players
Assoc list of ckey to list()
playing
Whether the lobby is currently playing
ready_count
Number of total ready players
start_time
artificial time padding when we start loading to give lighting a breather (admin starts will set this to 0)
Proc Details
fakefill
fills the lobby with fake players for the sake of UI debug, can only be called via VV
get_modifier_list
Helper proc to get modifier data
get_observer_list
Helper proc for getting observer data
get_player_list
Helper proc for getting player data
select_modifier
Selects the passed modifier.
unselect_modifier
Deselects the passed modifier.