/tg/ Station 13 - Modules - TypesVar Details

trail_follow

///// Attach a trail to any object, that spawns when it moves (like for the jetpack) just pass in the object to attach it to in set_up Then do start() to start it and stop() to stop it, obviously and don't call start() in a loop that will be repeated otherwise it'll get spammed!

Vars

activeAre we currently spawning particles?
allow_overlapCan the particles be spawned ontop of eachother?
auto_processShould we automatically start processing ourselves?
effect_typeTypepath we should spawn
fadeShould we flick an icon state and blank out the particles afterwards?
fadetypeicon_state to flick on our particles
nograv_requiredAre we restricted to zero-g only?
oldpositionPrevious position of the atom we're tracking
qdel_in_timeDelay before we delete the particles

Var Details

active

Are we currently spawning particles?

allow_overlap

Can the particles be spawned ontop of eachother?

auto_process

Should we automatically start processing ourselves?

effect_type

Typepath we should spawn

fade

Should we flick an icon state and blank out the particles afterwards?

fadetype

icon_state to flick on our particles

nograv_required

Are we restricted to zero-g only?

oldposition

Previous position of the atom we're tracking

qdel_in_time

Delay before we delete the particles