backblast
When attached to a gun and the gun is successfully fired, this element creates a "backblast", like you'd find in a rocket launcher or recoilless rifle
The backblast is simulated by a directional explosion 180 degrees from the direction of the fired projectile.
Vars | |
blast_angle | What angle do we want the backblast to cover |
---|---|
dev_range | Devasatation range of the explosion |
flame_range | Flame range of the explosion |
heavy_range | HGeavy damage range of the explosion |
light_range | Light damage range of the explosion |
Procs | |
pew | For firing an actual backblast pellet |
Var Details
blast_angle
What angle do we want the backblast to cover
dev_range
Devasatation range of the explosion
flame_range
Flame range of the explosion
heavy_range
HGeavy damage range of the explosion
light_range
Light damage range of the explosion
Proc Details
pew
For firing an actual backblast pellet