/tg/ Station 13 - Modules - TypesVar Details - Proc Details

falling_hazard

An element that will make a target thing do damage to any mob that it falls on from a z-level above

Vars

crushes_peopleDoes the target crush and flatten whoever it falls on
fall_damageThe amount of damage to do when the target falls onto a mob
fall_wound_bonusThe wound bonus to give damage dealt against mobs we fall on
impact_soundWhat sound is played when the target falls onto a mob
obeys_hardhatsDoes we take into consideration if the target has head protection (hardhat, or a strong enough helmet)

Procs

fall_onto_stuffGathers every mob in the turf the target falls on, and does damage/crushes them/makes a message about the target falling on them

Var Details

crushes_people

Does the target crush and flatten whoever it falls on

fall_damage

The amount of damage to do when the target falls onto a mob

fall_wound_bonus

The wound bonus to give damage dealt against mobs we fall on

impact_sound

What sound is played when the target falls onto a mob

obeys_hardhats

Does we take into consideration if the target has head protection (hardhat, or a strong enough helmet)

Proc Details

fall_onto_stuff

Gathers every mob in the turf the target falls on, and does damage/crushes them/makes a message about the target falling on them