frozen
simple element to handle frozen obj's
Procs | |
on_moved | signal handler for COMSIG_MOVABLE_MOVED that unfreezes our target if it moves onto an open turf thats hotter than our melting temperature. |
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on_unfreeze | signal handler for COMSIG_OBJ_UNFREEZE that forces us to detach from the target |
shatter_on_landed | signal handler that shatters our target after impacting after a throw. |
Proc Details
on_moved
signal handler for COMSIG_MOVABLE_MOVED that unfreezes our target if it moves onto an open turf thats hotter than our melting temperature.
on_unfreeze
signal handler for COMSIG_OBJ_UNFREEZE that forces us to detach from the target
shatter_on_landed
signal handler that shatters our target after impacting after a throw.