embed_data ![code/datums/embed_data.dm 17](git.png)
Vars | |
embed_chance | Chance for an object to embed into somebody when thrown |
---|---|
fall_chance | Chance for embedded object to fall out (causing pain but removing the object) |
ignore_throwspeed_threshold | If this should ignore throw speed threshold of 4 |
impact_pain_mult | Coefficient of multiplication for the damage the item does when it first embeds (this*item.w_class) |
jostle_chance | Chance for embedded objects to cause pain every time they move (jostle) |
jostle_pain_mult | Coefficient of multiplication for the damage the item does while |
pain_chance | Chance for embedded objects to cause pain (damage user) |
pain_mult | Coefficient of multiplication for the damage the item does while embedded (this*item.w_class) |
pain_stam_pct | This percentage of all pain will be dealt as stam damage rather than brute (0-1) |
remove_pain_mult | Coefficient of multiplication for the damage the item does when it falls out or is removed without a surgery (this*item.w_class) |
rip_time | Time in ticks, total removal time = (this*item.w_class) |
Var Details
embed_chance ![code/datums/embed_data.dm 19](git.png)
Chance for an object to embed into somebody when thrown
fall_chance ![code/datums/embed_data.dm 21](git.png)
Chance for embedded object to fall out (causing pain but removing the object)
ignore_throwspeed_threshold ![code/datums/embed_data.dm 33](git.png)
If this should ignore throw speed threshold of 4
impact_pain_mult ![code/datums/embed_data.dm 27](git.png)
Coefficient of multiplication for the damage the item does when it first embeds (this*item.w_class)
jostle_chance ![code/datums/embed_data.dm 35](git.png)
Chance for embedded objects to cause pain every time they move (jostle)
jostle_pain_mult ![code/datums/embed_data.dm 37](git.png)
Coefficient of multiplication for the damage the item does while
pain_chance ![code/datums/embed_data.dm 23](git.png)
Chance for embedded objects to cause pain (damage user)
pain_mult ![code/datums/embed_data.dm 25](git.png)
Coefficient of multiplication for the damage the item does while embedded (this*item.w_class)
pain_stam_pct ![code/datums/embed_data.dm 39](git.png)
This percentage of all pain will be dealt as stam damage rather than brute (0-1)
remove_pain_mult ![code/datums/embed_data.dm 29](git.png)
Coefficient of multiplication for the damage the item does when it falls out or is removed without a surgery (this*item.w_class)
rip_time ![code/datums/embed_data.dm 31](git.png)
Time in ticks, total removal time = (this*item.w_class)