ert
Vars | |
code | Defines the color/alert code of the response team. Unused if a polldesc is defined. |
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enforce_human | Do we humanize all spawned players or keep them the species in their current character prefs? |
ert_template | A custom map template to spawn the ERT at. If this is null or use_custom_shuttle is FALSE, the ERT will spawn at Centcom. |
leader_experience | If TRUE, we try and pick one of the most experienced players who volunteered to fill the leader slot |
leader_role | Alternate antag datum given to the leader of the squad. |
mission | The mission given to this ERT type in their flavor text. |
mob_type | Used for spawning bodies for your ERT. Unless customized in the Summon-ERT verb settings, will be overridden and should not be defined at the datum level. |
opendoors | Do we open the doors to the "high-impact" weapon/explosive cabinets? Used for combat-focused ERTs. |
polldesc | The "would you like to play as XXX" message used when polling for players. |
random_names | If TRUE, gives the team members "[role] [random last name]" style names |
rename_team | The custom name assigned to this team, for their antag datum/roundend reporting. |
roles | A list of roles distributed to the selected candidates that are not the leader. |
spawn_admin | If TRUE, the admin who created the response team will be spawned in the briefing room in their preferred briefing outfit (assuming they're a ghost) |
team | Antag datum team for this type of ERT. |
teamsize | The number of players for consideration. |
use_custom_shuttle | If we should actually use the ert_template custom shuttle |
Var Details
code
Defines the color/alert code of the response team. Unused if a polldesc is defined.
enforce_human
Do we humanize all spawned players or keep them the species in their current character prefs?
ert_template
A custom map template to spawn the ERT at. If this is null or use_custom_shuttle is FALSE, the ERT will spawn at Centcom.
leader_experience
If TRUE, we try and pick one of the most experienced players who volunteered to fill the leader slot
leader_role
Alternate antag datum given to the leader of the squad.
mission
The mission given to this ERT type in their flavor text.
mob_type
Used for spawning bodies for your ERT. Unless customized in the Summon-ERT verb settings, will be overridden and should not be defined at the datum level.
opendoors
Do we open the doors to the "high-impact" weapon/explosive cabinets? Used for combat-focused ERTs.
polldesc
The "would you like to play as XXX" message used when polling for players.
random_names
If TRUE, gives the team members "[role] [random last name]" style names
rename_team
The custom name assigned to this team, for their antag datum/roundend reporting.
roles
A list of roles distributed to the selected candidates that are not the leader.
spawn_admin
If TRUE, the admin who created the response team will be spawned in the briefing room in their preferred briefing outfit (assuming they're a ghost)
team
Antag datum team for this type of ERT.
teamsize
The number of players for consideration.
use_custom_shuttle
If we should actually use the ert_template custom shuttle