/tg/ Station 13 - Modules - TypesVar Details - Proc Details

infuser_entry

Vars

descgeneral desc
infuse_mob_namewhat you have to infuse to become it
infusion_descmessage the target gets while being infused
input_obj_or_mobList of objects, mobs, and/or items, the machine will infuse to make output organs. Rejected creatures, of course, are anything not covered by other recipes. This is a special case
namename of the mutant you become
output_organsList of organs that the machine could spit out in relation
qualitiesList of personal attributes added by the mutation.
status_effect_typestatus effect type of the corresponding bonus, if it has one. tier zero won't ever set this.
threshold_descdesc of what passing the threshold gets you. if this is empty, there is no threshold, so this is also really a tally of whether this is a "meme" mutant or not
tieressentially how difficult it is to get this infusion, and if it will be locked behind some progression. see defines for more info ...overwrite this, please
unreachable_effectThis var clarifies that while the infuser entry has organs that contribute towards an organ set bonus It cannot reach the organ threshold of the bonus on its own, meaning it relies on some other infuser entry for that. This is mainly the case for fish organs from fish with specific traits, for example. We don't want the unit test to bith about it.

Procs

get_output_organsReturns a list of organs that can be infused into the target human. Useful for custom behavior for certain entries

Var Details

desc

general desc

infuse_mob_name

what you have to infuse to become it

infusion_desc

message the target gets while being infused

input_obj_or_mob

List of objects, mobs, and/or items, the machine will infuse to make output organs. Rejected creatures, of course, are anything not covered by other recipes. This is a special case

name

name of the mutant you become

output_organs

List of organs that the machine could spit out in relation

qualities

List of personal attributes added by the mutation.

status_effect_type

status effect type of the corresponding bonus, if it has one. tier zero won't ever set this.

threshold_desc

desc of what passing the threshold gets you. if this is empty, there is no threshold, so this is also really a tally of whether this is a "meme" mutant or not

tier

essentially how difficult it is to get this infusion, and if it will be locked behind some progression. see defines for more info ...overwrite this, please

unreachable_effect

This var clarifies that while the infuser entry has organs that contribute towards an organ set bonus It cannot reach the organ threshold of the bonus on its own, meaning it relies on some other infuser entry for that. This is mainly the case for fish organs from fish with specific traits, for example. We don't want the unit test to bith about it.

Proc Details

get_output_organs

Returns a list of organs that can be infused into the target human. Useful for custom behavior for certain entries