map_generator
This type is responsible for any map generation behavior that is done in areas, override this to allow for area-specific map generation. This generation is ran by areas in initialize.
Vars | |
map | Map information, such as the start and end turfs of the map generation. |
---|---|
modules | The map generator modules that we will generate and sync to. |
Procs | |
generate_terrain | This proc will be ran by areas on Initialize, and provides the areas turfs as argument to allow for generation. |
populate_terrain | Populate terrain with flora, fauna, features and basically everything that isn't a turf. |
Var Details
map
Map information, such as the start and end turfs of the map generation.
modules
The map generator modules that we will generate and sync to.
Proc Details
generate_terrain
This proc will be ran by areas on Initialize, and provides the areas turfs as argument to allow for generation.
populate_terrain
Populate terrain with flora, fauna, features and basically everything that isn't a turf.