/tg/ Station 13 - Modules - TypesVar Details - Proc Details

the_sleeping_carp

Vars

scarp_traitsList of traits applied to users of this martial art.

Procs

dropKickKeelhaul: Disarm Disarm combo, knocks people down and deals substantial stamina damage, and also discombobulates them. Knocks objects out of their hands if they're already on the ground.
launchKickCrashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards
on_attackbySignal from getting attacked with an item, for a special interaction with touch spells
strongPunchGnashing Teeth: Harm Harm, consistent 20 force punch on every second harm punch

Var Details

scarp_traits

List of traits applied to users of this martial art.

Proc Details

dropKick

Keelhaul: Disarm Disarm combo, knocks people down and deals substantial stamina damage, and also discombobulates them. Knocks objects out of their hands if they're already on the ground.

launchKick

Crashing Wave Kick: Harm Disarm combo, throws people seven tiles backwards

on_attackby

Signal from getting attacked with an item, for a special interaction with touch spells

strongPunch

Gnashing Teeth: Harm Harm, consistent 20 force punch on every second harm punch