conditional 
Subtype of mood event that iterates over all subtypes of itself to find a suitable one to apply
Vars | |
| priority | Priority of this condition over other conditions. Higher = more priority. If two priorities are the same, the first one found is used, which would be the one defined first in code. |
|---|---|
Procs | |
| condition_fulfilled | Is the condition for this mood event fulfilled for the given mob? |
Var Details
priority 
Priority of this condition over other conditions. Higher = more priority. If two priorities are the same, the first one found is used, which would be the one defined first in code.
Proc Details
condition_fulfilled
Is the condition for this mood event fulfilled for the given mob?
- who - the mob to check
- ... - any other arguments that are passed to the mood event