# smooth_move

## Vars | |

angle | Angle at which we move. 0 is north because byond. |
---|---|

saved_delay | Actual move delay, as delay will be modified by move() depending on what direction we move in |

x_rate | The rate at which we move, between 0 and 1. Cached to cut down on trig |

x_sign | Sign for our movement |

x_ticker | When this gets bigger than 1, we move a turf |

## Var Details

### angle

Angle at which we move. 0 is north because byond.

### saved_delay

Actual move delay, as delay will be modified by move() depending on what direction we move in

### x_rate

The rate at which we move, between 0 and 1. Cached to cut down on trig

### x_sign

Sign for our movement

### x_ticker

When this gets bigger than 1, we move a turf