Pet Command
Set some AI blackboard commands in response to receiving instructions This is abstract and should be extended for actual behaviour
Vars | |
callout_type | Callout that triggers this command |
---|---|
command_desc | Description to display in radial menu |
command_feedback | Shown above the mob's head when it hears you |
command_name | Unique name used for radial selection, should not be shared with other commands on one mob |
hidden | If true, command will not appear in radial menu and can only be accessed through speech |
radial_icon | Icon to display in radial menu |
radial_icon_state | Icon state to display in radial menu |
sense_radius | How close a mob needs to be to a target to respond to a command |
speech_commands | Speech strings to listen out for |
weak_parent | Weak reference to who follows this command |
Procs | |
add_new_friend | Register a new guy we want to listen to |
execute_action | Execute an AI action on the provided controller, what we should actually do when this command is active. This should basically always be called from a planning subtree which passes its own controller. Return SUBTREE_RETURN_FINISH_PLANNING to pass that instruction on to the controller, or don't if you don't want that. |
find_command_in_text | Returns true if we find any of our spoken commands in the text. if check_verbosity is true, skip the match if there spoken_text is way longer than the match |
look_for_target | Target the pointed atom for actions |
provide_radial_data | Provide information about how to display this command in a radial menu |
remove_friend | Stop listening to a guy |
respond_to_callout | Respond to a callout |
respond_to_command | Respond to something that one of our friends has asked us to do |
set_command_active | Activate the command, extend to add visible messages and the like |
set_command_target | Store the target for the AI blackboard |
try_activate_command | Apply a command state if conditions are right, return command if successful |
valid_callout_target | Does this callout with this target trigger this command? |
waive_automute | Stop the automute from triggering for commands (unless the spoken text is suspiciously longer than the command) |
Var Details
callout_type
Callout that triggers this command
command_desc
Description to display in radial menu
command_feedback
Shown above the mob's head when it hears you
command_name
Unique name used for radial selection, should not be shared with other commands on one mob
hidden
If true, command will not appear in radial menu and can only be accessed through speech
radial_icon
Icon to display in radial menu
radial_icon_state
Icon state to display in radial menu
sense_radius
How close a mob needs to be to a target to respond to a command
speech_commands
Speech strings to listen out for
weak_parent
Weak reference to who follows this command
Proc Details
add_new_friend
Register a new guy we want to listen to
execute_action
Execute an AI action on the provided controller, what we should actually do when this command is active. This should basically always be called from a planning subtree which passes its own controller. Return SUBTREE_RETURN_FINISH_PLANNING to pass that instruction on to the controller, or don't if you don't want that.
find_command_in_text
Returns true if we find any of our spoken commands in the text. if check_verbosity is true, skip the match if there spoken_text is way longer than the match
look_for_target
Target the pointed atom for actions
provide_radial_data
Provide information about how to display this command in a radial menu
remove_friend
Stop listening to a guy
respond_to_callout
Respond to a callout
respond_to_command
Respond to something that one of our friends has asked us to do
set_command_active
Activate the command, extend to add visible messages and the like
set_command_target
Store the target for the AI blackboard
try_activate_command
Apply a command state if conditions are right, return command if successful
valid_callout_target
Does this callout with this target trigger this command?
waive_automute
Stop the automute from triggering for commands (unless the spoken text is suspiciously longer than the command)