bubble 
Vars | |
edgeturf_effects | list of all the visual effects we keep track of |
---|---|
effect_direction_images | Assoc list of every direction and the image it'll take, so we can form a large radius. |
my_movable | atom that contains all the fields in its vis_contents |
Procs | |
add_effect_to_host | handles adding the visual effect's data |
draw_corner | rendering the corners |
draw_edge | connecting the corners to one another |
draw_effect | rendering all the field visuals. first we render the corners, then we connect them |
Var Details
edgeturf_effects 
list of all the visual effects we keep track of
effect_direction_images 
Assoc list of every direction and the image it'll take, so we can form a large radius.
my_movable 
atom that contains all the fields in its vis_contents
Proc Details
add_effect_to_host
handles adding the visual effect's data
draw_corner
rendering the corners
draw_edge
connecting the corners to one another
draw_effect
rendering all the field visuals. first we render the corners, then we connect them