/tg/ Station 13 - Modules - TypesVar Details - Proc Details

carp_migration

Vars

boss_typeRarer mob type to spawn, must also be a child of /mob/living/basic/carp. If one of these is created, it will take priority to show ghosts.
carp_typeMost common mob type to spawn, must be a child of /mob/living/basic/carp
fluff_signalWhat to describe detecting near the station
hasAnnouncedSet to true when we announce something to ghosts, to prevent duplicate announcements
z_migration_pathsAssociated lists of z level to a list of points to travel to, so that grouped fish move to the same places

Procs

pick_carp_migration_pointsGenerate two locations for carp to travel to, one in the station and one off in space

Var Details

boss_type

Rarer mob type to spawn, must also be a child of /mob/living/basic/carp. If one of these is created, it will take priority to show ghosts.

carp_type

Most common mob type to spawn, must be a child of /mob/living/basic/carp

fluff_signal

What to describe detecting near the station

hasAnnounced

Set to true when we announce something to ghosts, to prevent duplicate announcements

z_migration_paths

Associated lists of z level to a list of points to travel to, so that grouped fish move to the same places

Proc Details

pick_carp_migration_points

Generate two locations for carp to travel to, one in the station and one off in space