/tg/ Station 13 - Modules - TypesProc Details

sm_delam

Logic holder for supermatter delaminations, goes off the strategy design pattern. Selected by /obj/machinery/power/supermatter_crystal/proc/set_delam

Procs

can_selectWhether we are eligible for this delamination or not. TRUE if valid, FALSE if not. /obj/machinery/power/supermatter_crystal/proc/set_delam
count_down_messagesReturns a set of messages to be spouted during delams First message is start of count down, second message is quitting of count down (if sm healed), third is 5 second intervals
damage_multiplierModifies the damage dealt to the sm. [/obj/machinery/power/supermatter_crystal/proc/deal_damage]
delam_progressWhatever we're supposed to do when a delam is currently in progress. Mostly just to tell people how useless engi is, and play some alarm sounds. Returns TRUE if we just told people a delam is going on. FALSE if its healing or we didnt say anything. [/obj/machinery/power/supermatter_crystal/proc/process_atmos]
delaminateCalled when the count down has been finished, do the nasty work. /obj/machinery/power/supermatter_crystal/proc/count_down
effect_anomalySpawns anomalies all over the station. Half instantly, the other half over time.
effect_crystal_massScatters crystal mass over the event spawns as long as they are at least 30 tiles away from whatever we want to avoid.
effect_demoralizeHallucinates and makes mobs in Z level sad.
effect_evac_rift_endAnnounce the destruction of the rift and end the round.
effect_evac_rift_startSpawn an evacuation rift for people to go through.
effect_explosionExplodes
effect_irradiateIrradiates mobs around 20 tiles of the sm. Just the mobs apparently.
effect_singuloSpawns a scrung and eat the SM.
effect_strand_shuttleMail the shuttle off to buy milk.
effect_teslaTeslas
examineAdded to an examine return value. [/obj/machinery/power/supermatter_crystal/proc/examine]
on_deselectCalled when a supermatter switches it's strategy from us to something else. /obj/machinery/power/supermatter_crystal/proc/set_delam
on_selectCalled when a supermatter switches it's strategy from another one to us. /obj/machinery/power/supermatter_crystal/proc/set_delam
overlaysAdd whatever overlay to the sm. [/obj/machinery/power/supermatter_crystal/proc/overlays]

Proc Details

can_select

Whether we are eligible for this delamination or not. TRUE if valid, FALSE if not. /obj/machinery/power/supermatter_crystal/proc/set_delam

count_down_messages

Returns a set of messages to be spouted during delams First message is start of count down, second message is quitting of count down (if sm healed), third is 5 second intervals

damage_multiplier

Modifies the damage dealt to the sm. [/obj/machinery/power/supermatter_crystal/proc/deal_damage]

delam_progress

Whatever we're supposed to do when a delam is currently in progress. Mostly just to tell people how useless engi is, and play some alarm sounds. Returns TRUE if we just told people a delam is going on. FALSE if its healing or we didnt say anything. [/obj/machinery/power/supermatter_crystal/proc/process_atmos]

delaminate

Called when the count down has been finished, do the nasty work. /obj/machinery/power/supermatter_crystal/proc/count_down

effect_anomaly

Spawns anomalies all over the station. Half instantly, the other half over time.

effect_crystal_mass

Scatters crystal mass over the event spawns as long as they are at least 30 tiles away from whatever we want to avoid.

effect_demoralize

Hallucinates and makes mobs in Z level sad.

effect_evac_rift_end

Announce the destruction of the rift and end the round.

effect_evac_rift_start

Spawn an evacuation rift for people to go through.

effect_explosion

Explodes

effect_irradiate

Irradiates mobs around 20 tiles of the sm. Just the mobs apparently.

effect_singulo

Spawns a scrung and eat the SM.

effect_strand_shuttle

Mail the shuttle off to buy milk.

effect_tesla

Teslas

examine

Added to an examine return value. [/obj/machinery/power/supermatter_crystal/proc/examine]

on_deselect

Called when a supermatter switches it's strategy from us to something else. /obj/machinery/power/supermatter_crystal/proc/set_delam

on_select

Called when a supermatter switches it's strategy from another one to us. /obj/machinery/power/supermatter_crystal/proc/set_delam

overlays

Add whatever overlay to the sm. [/obj/machinery/power/supermatter_crystal/proc/overlays]