choke 
Vars | |
ash | The particle holder we're using to run our ash effects |
---|---|
choke_loop | Our choking audio loop |
choking_on_ref | Weakref to the thing we're choking on |
delta_x | The delta client.pixel_x we've got |
delta_y | The delta client.pixel_y we've got |
flaming | If the thing we're choking on is on fire |
Var Details
ash 
The particle holder we're using to run our ash effects
choke_loop 
Our choking audio loop
choking_on_ref 
Weakref to the thing we're choking on
delta_x 
The delta client.pixel_x we've got
delta_y 
The delta client.pixel_y we've got
flaming 
If the thing we're choking on is on fire