cuffed_item 
The status effect given by the cuffable_item. It basically binds an item to your arm, basically making it undroppable until the cuffs or item are removed, usually done by one of:
- clicking the status alert
- using the topic hyperlink
- strip menu for others
- alternatively, dismemberment or destroying the item
Vars | |
cuffed | Reference to the item stuck into the player's hand |
---|---|
cuffs | Reference to the pair of handcuffs used to bind the item |
Procs | |
cuffed_reminder | Tell the player that the item is stuck to their hands someway. Also another way to trigger the try_remove_cuffs proc. |
on_displaced | What happens if one of the items is moved away from the mob |
on_examine_more | Called when someone examines the owner twice, so they can know if someone has a cuffed item |
on_item_update_appearance | Whenever the appearance of one of either cuffed or cuffs is updated, update the alert appearance |
topic_handler | This mainly exists as a fallback in the rare case the alert icon is not reachable (too many alerts?). You should be somewhat able to examine items while blind so all good. |
try_remove_cuffs | The main proc responsible for attempting to remove the hancfuss. |
Var Details
cuffed 
Reference to the item stuck into the player's hand
cuffs 
Reference to the pair of handcuffs used to bind the item
Proc Details
cuffed_reminder
Tell the player that the item is stuck to their hands someway. Also another way to trigger the try_remove_cuffs proc.
on_displaced
What happens if one of the items is moved away from the mob
on_examine_more
Called when someone examines the owner twice, so they can know if someone has a cuffed item
on_item_update_appearance
Whenever the appearance of one of either cuffed or cuffs is updated, update the alert appearance
topic_handler
This mainly exists as a fallback in the rare case the alert icon is not reachable (too many alerts?). You should be somewhat able to examine items while blind so all good.
try_remove_cuffs
The main proc responsible for attempting to remove the hancfuss.