nearsighted
Nearsighted
Vars | |
overlay_severity | How severe is our nearsightedness right now |
---|---|
update_signals | Static list of signals that, when received, we force an update to our nearsighted overlay |
Procs | |
set_nearsighted_severity | Sets the severity of our nearsighted overlay |
should_be_nearsighted | Checks if we should be nearsighted currently, or if we should clear the overlay |
update_nearsighted_overlay | Updates our nearsightd overlay, either removing it if we have the trait or adding it if we don't |
update_nearsightedness | Signal proc for when we gain or lose TRAIT_NEARSIGHTED_CORRECTED - (temporarily) disable the overlay if we're correcting it |
Var Details
overlay_severity
How severe is our nearsightedness right now
update_signals
Static list of signals that, when received, we force an update to our nearsighted overlay
Proc Details
set_nearsighted_severity
Sets the severity of our nearsighted overlay
should_be_nearsighted
Checks if we should be nearsighted currently, or if we should clear the overlay
update_nearsighted_overlay
Updates our nearsightd overlay, either removing it if we have the trait or adding it if we don't
update_nearsightedness
Signal proc for when we gain or lose TRAIT_NEARSIGHTED_CORRECTED - (temporarily) disable the overlay if we're correcting it