/tg/ Station 13 - Modules - TypesVar Details - Proc Details

inebriated

The drunk status effect. Slowly decreases in drunk_value over time, causing effects based on that value.

Vars

drunk_valueThe level of drunkness we are currently at.

Procs

clear_drunkennessRemoves all of our drunkenness (self-deletes) on signal.
on_tick_effectsSide effects done by this level of drunkness on tick.
set_drunk_valueSets the drunk value to set_to, deleting if the value drops to 0 or lower

Var Details

drunk_value

The level of drunkness we are currently at.

Proc Details

clear_drunkenness

Removes all of our drunkenness (self-deletes) on signal.

on_tick_effects

Side effects done by this level of drunkness on tick.

set_drunk_value

Sets the drunk value to set_to, deleting if the value drops to 0 or lower